Game Developer
Developing games for over 5 years.
Game Developer
Developing games for over 5 years.
Developing games for over 5 years.
Developing games for over 5 years.
I hold a Bachelor's degree in Computer Engineering from Erciyes University. During my studies, I focused on areas such as databases, data structures, game development and memory optimization techniques in programming languages like C# and C++.
I am proficient in Unity, C#, and C++, with a strong background in creating games from scratch. My experience includes bug fixing, optimizations, and developing game modules, mechanics, editor and in-game tools, creating C++ scripts inside Unity.
I'm also familiar with Figma, Notion, and Trello-like applications, which I use for version control, design collaboration, and project/task management.
With over five years of experience in game development, I have successfully launched hyper-casual, hybrid-casual, and casual games. Throughout this period, I gained extensive experience in leading small teams, async programming, DI, working with Addressables and Asset Bundles, and implementing netcode. I have also explored both object-oriented and data-oriented approaches to game development, allowing me to apply the most effective methodologies based on project requirements. Additionally, I have worked with various third-party packages, which has further expanded my technical expertise and contributed to the delivery of high-quality, performance-optimized games.
E-Mail: msaiduraz@gmail.com LinkedIn: linkedin.com/in/msaiduraz GitHub: github.com/muhammeduraz
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